Honors Video Game Development 3-4

Graphic 1

Students will pursue an in-depth study of the artistic practices, fundamentals, and principals of intermediate game development and design, including binary space partitioning, terrain and foliage creation, animation, lighting, materials, visual effects, character creation, cinematics, post-process effects, level design, user interfaces, audio production, visual scripting, and game programming. Students will apply modeling, painting, sculpting, mapping, lighting, rendering, animation, compositing, and visual effects techniques. Students will demonstrate and apply what they learn through a series of creative and engaging projects. Projects integrate artistic practices and provide students the opportunity to participate in all aspects of the artistic process -- including creation, presenting, producing, performing, responding, critiquing and connecting.

Units

Graphic 2

  1. Game Elements

  2. Introduction to Game Design CTE Standards

  3. Story and Game Creation

  4. Character Development

  5. System Dynamics and Scripting Fundamentals

  6. Game Development Tools, Functions, and Properties

  7. Game Release

Course Information

Graphic 3

COURSE NUMBER: CTE1020801 (S1)     CTE1020802 (S2)

RECOMMENDED GRADE LEVEL:  10 - 11

DURATION:  2 semesters (may be repeated for credit)

CREDIT:  5 units per semester

MEETS UC AND CSU ENTRANCE REQUIREMENTS: Yes; “f”

Career Preparation

Digital Art:

2D Character Artist, 3D Modeler, Advertising Designer, Animator, Character Artist, Character Rigger, Cinematic Designer, Concept Artist, Environment Artist, Game Designer, Gameplay Animator, Level/Environment Designer, Level Lighting Artist, Simulation Artist, Technical Animator, Technical Artist, Texture Artist, UI Artist, Visual Effects Artist

Programming:

AI Programmer, Animation Programmer, Audio Programmer, Cinematics Programmer, Client Systems Programmer, Data Engineer, Engine Programmer, Gameplay Programmer, Generalist Programmer, Graphics Programmer, Mobile Programmer, Multiplayer Programmer, Physics Programmer, R&D Programmer, Rendering Programmer, Server Programmer, Tools Programmer, UI Programmer

SSD Pathway

This course is a part of Enochs’s Software & Systems Development pathway.  Click here for more information on our pathway and the courses we offer.